DistanceToPrimitiveDisplayConditionFactory ========================================== .. py:class:: ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory Define an inclusive distance interval that determines when an object, such as a screen overlay, is rendered based on the distance from the camera to the primitive... .. py:currentmodule:: DistanceToPrimitiveDisplayConditionFactory Overview -------- .. tab-set:: .. tab-item:: Methods .. list-table:: :header-rows: 0 :widths: auto * - :py:attr:`~ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory.initialize` - Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the camera's distance to the primitive. * - :py:attr:`~ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory.initialize_with_distances` - Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]... Import detail ------------- .. code-block:: python from ansys.stk.core.graphics import DistanceToPrimitiveDisplayConditionFactory Method detail ------------- .. py:method:: initialize(self) -> DistanceToPrimitiveDisplayCondition :canonical: ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory.initialize Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the camera's distance to the primitive. :Returns: :obj:`~DistanceToPrimitiveDisplayCondition` .. py:method:: initialize_with_distances(self, primitive: IPrimitive, minimum_distance: float, maximum_distance: float) -> DistanceToPrimitiveDisplayCondition :canonical: ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory.initialize_with_distances Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]... :Parameters: **primitive** : :obj:`~IPrimitive` **minimum_distance** : :obj:`~float` **maximum_distance** : :obj:`~float` :Returns: :obj:`~DistanceToPrimitiveDisplayCondition`