Graphics3DModelArticulation#
- class ansys.stk.core.stkobjects.Graphics3DModelArticulation#
Class defining 3D model articulations.
Overview#
Get the Transformation Value given the LOD (level of detail), articulation name and the transformation name. |
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Set the Transformation Value given the LOD and articulation name. |
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Get the available articulations. |
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Get the available transformations. |
Save the articulation value as the default for all future sessions using this model. The articulation value is saved with the object and not with the model or articulation files. |
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Specify the level of detail (LOD) for defining articulations, where 0 is the finest level of detail and 1 is the coarsest model. |
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Set Model Color to facility color if color articulation exists. |
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Save articulation file associated with the model when the object is saved. |
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Use the articulation from the specified file. |
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Interface to specify articulation file. |
Import detail#
from ansys.stk.core.stkobjects import Graphics3DModelArticulation
Property detail#
- property Graphics3DModelArticulation.enable_default_save: bool#
Save the articulation value as the default for all future sessions using this model. The articulation value is saved with the object and not with the model or articulation files.
- property Graphics3DModelArticulation.level_of_detail_count: int#
Specify the level of detail (LOD) for defining articulations, where 0 is the finest level of detail and 1 is the coarsest model.
- property Graphics3DModelArticulation.use_object_color_for_model: bool#
Set Model Color to facility color if color articulation exists.
- property Graphics3DModelArticulation.save_articulation_file_on_save: bool#
Save articulation file associated with the model when the object is saved.
- property Graphics3DModelArticulation.use_articulation_file: bool#
Use the articulation from the specified file.
- property Graphics3DModelArticulation.graphics_3d_articulation_file: Graphics3DArticulationFile#
Interface to specify articulation file.
Method detail#
- Graphics3DModelArticulation.get_transformation_value(self, level_of_detail: int, articulation: str, trans: str) float #
Get the Transformation Value given the LOD (level of detail), articulation name and the transformation name.
- Graphics3DModelArticulation.set_transformation_value(self, level_of_detail: int, articulation: str, trans: str, transformation_value: float) None #
Set the Transformation Value given the LOD and articulation name.