LaunchVehicleGraphics#

class ansys.stk.core.stkobjects.LaunchVehicleGraphics#

2D Graphics for a launch vehicle.

Overview#

set_attributes_type

Set the 2D Graphics attributes type.

is_attributes_type_supported

Get a value indicating whether the specified type can be used.

attributes_type

Get the 2D Graphics attributes type: basic, access intervals, custom intervals, or real time.

attributes_supported_types

Return an array of valid choices.

attributes

Get the launch vehicle’s 2D Graphics attributes.

pass_data

Get the launch vehicle’s 2D trajectory properties.

resolution

Get the launch vehicle’s 2D resolution properties.

elevation_contours

Get the launch vehicle’s 2D elevation contour properties.

range_contours

Get the launch vehicle’s 2D range contour properties.

lighting

Get the launch vehicle’s 2D lighting properties.

swath

Get the launch vehicle’s 2D swath properties.

ground_ellipses

Get the launch vehicle’s 2D ground ellipses properties.

use_instance_name

Opt whether to use the instance name as the label.

label_notes

Notes attached to the object and displayed in the 2D and 3D Graphics windows.

use_instance_name_label

Specify whether to use the name of the launch vehicle (as shown in the Object Browser) as its label.

label_name

The user-specified name to use as a label for the launch vehicle.

saa

Get the vehicle’s South Atlantic Anomaly Contour properties.

show_graphics

Specify whether graphics attributes of the launch vehicle are visible.

radar_cross_section

Get the radar cross section graphics interface.

Import detail#

from ansys.stk.core.stkobjects import LaunchVehicleGraphics

Property detail#

property LaunchVehicleGraphics.attributes_type: VehicleGraphics2DAttributeType#

Get the 2D Graphics attributes type: basic, access intervals, custom intervals, or real time.

property LaunchVehicleGraphics.attributes_supported_types: list#

Return an array of valid choices.

property LaunchVehicleGraphics.attributes: IVehicleGraphics2DAttributes#

Get the launch vehicle’s 2D Graphics attributes.

property LaunchVehicleGraphics.pass_data: VehicleGraphics2DTrajectoryPassData#

Get the launch vehicle’s 2D trajectory properties.

property LaunchVehicleGraphics.resolution: VehicleGraphics2DTrajectoryResolution#

Get the launch vehicle’s 2D resolution properties.

property LaunchVehicleGraphics.elevation_contours: VehicleGraphics2DElevationContours#

Get the launch vehicle’s 2D elevation contour properties.

property LaunchVehicleGraphics.range_contours: Graphics2DRangeContours#

Get the launch vehicle’s 2D range contour properties.

property LaunchVehicleGraphics.lighting: VehicleGraphics2DLighting#

Get the launch vehicle’s 2D lighting properties.

property LaunchVehicleGraphics.swath: VehicleGraphics2DSwath#

Get the launch vehicle’s 2D swath properties.

property LaunchVehicleGraphics.ground_ellipses: VehicleGraphics2DGroundEllipsesCollection#

Get the launch vehicle’s 2D ground ellipses properties.

property LaunchVehicleGraphics.use_instance_name: bool#

Opt whether to use the instance name as the label.

property LaunchVehicleGraphics.label_notes: LabelNoteCollection#

Notes attached to the object and displayed in the 2D and 3D Graphics windows.

property LaunchVehicleGraphics.use_instance_name_label: bool#

Specify whether to use the name of the launch vehicle (as shown in the Object Browser) as its label.

property LaunchVehicleGraphics.label_name: str#

The user-specified name to use as a label for the launch vehicle.

property LaunchVehicleGraphics.saa: VehicleGraphics2DSAA#

Get the vehicle’s South Atlantic Anomaly Contour properties.

property LaunchVehicleGraphics.show_graphics: bool#

Specify whether graphics attributes of the launch vehicle are visible.

property LaunchVehicleGraphics.radar_cross_section: RadarCrossSectionGraphics#

Get the radar cross section graphics interface.

Method detail#

LaunchVehicleGraphics.set_attributes_type(self, attributes: VehicleGraphics2DAttributeType) None#

Set the 2D Graphics attributes type.

Parameters:

attributes : VehicleGraphics2DAttributeType

Returns:

None

LaunchVehicleGraphics.is_attributes_type_supported(self, attributes: VehicleGraphics2DAttributeType) bool#

Get a value indicating whether the specified type can be used.

Parameters:

attributes : VehicleGraphics2DAttributeType

Returns:

bool