TargetGraphics#

class ansys.stk.core.stkobjects.TargetGraphics#

Class defining 2D Graphics for a Target object.

Overview#

inherit_from_scenario

Inheritable graphics attributes are inherited from the Scenario object instead of being set locally for the facility, place or target.

color

The color in which the marker and label for the object is displayed in the 2D and 3D Graphics windows.

marker_style

The style of the marker representing the object in the 2D Graphics window. A member of the MarkerStyle enumeration.

show_label

Display the label for the facility, place or target.

az_el_mask

The graphics az-el mask properties for the facility, place or target.

contours

The range contours properties for the facility, place or target.

use_instance_name_label

Use the name of the object as the label for the facility, place or target.

label_name

Use a user-specified name as the label for the facility, place or target. This does not have to correspond to the name of the object in the Object Browser.

label_notes

Notes attached to the object and displayed in the 2D and 3D Graphics windows.

marker_color

The color in which the marker for the object is displayed.

label_color

The color in which the label for the object is displayed.

show_graphics

Specify whether graphics attributes of the target are visible.

radar_cross_section

Get the radar cross section graphics interface.

Import detail#

from ansys.stk.core.stkobjects import TargetGraphics

Property detail#

property TargetGraphics.inherit_from_scenario: bool#

Inheritable graphics attributes are inherited from the Scenario object instead of being set locally for the facility, place or target.

property TargetGraphics.color: Color#

The color in which the marker and label for the object is displayed in the 2D and 3D Graphics windows.

property TargetGraphics.marker_style: str#

The style of the marker representing the object in the 2D Graphics window. A member of the MarkerStyle enumeration.

property TargetGraphics.show_label: bool#

Display the label for the facility, place or target.

property TargetGraphics.az_el_mask: BasicAzElMask#

The graphics az-el mask properties for the facility, place or target.

property TargetGraphics.contours: Graphics2DRangeContours#

The range contours properties for the facility, place or target.

property TargetGraphics.use_instance_name_label: bool#

Use the name of the object as the label for the facility, place or target.

property TargetGraphics.label_name: str#

Use a user-specified name as the label for the facility, place or target. This does not have to correspond to the name of the object in the Object Browser.

property TargetGraphics.label_notes: LabelNoteCollection#

Notes attached to the object and displayed in the 2D and 3D Graphics windows.

property TargetGraphics.marker_color: Color#

The color in which the marker for the object is displayed.

property TargetGraphics.label_color: Color#

The color in which the label for the object is displayed.

property TargetGraphics.show_graphics: bool#

Specify whether graphics attributes of the target are visible.

property TargetGraphics.radar_cross_section: RadarCrossSectionGraphics#

Get the radar cross section graphics interface.