Ship#
- class ansys.stk.core.stkobjects.Ship#
Bases:
ISTKObject
,ILifetimeInformation
,IGreatArcVehicle
,IProvideSpatialInfo
Ship object.
Overview#
Get the ship’s 2D Graphics properties. |
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Get the ship’s 3D Graphics properties. |
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Return the ShipExportTools interface. |
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Do not use this property, as it is deprecated. The new RFEnvironment property can be used to configure atmospheric models. |
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Return the radar clutter map. |
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Return the radar cross sectoin. |
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Get the laser environment. |
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Get the RF environment. |
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Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is true. Uses Time Dimension. |
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Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is false. Uses Time Dimension. |
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Get the EOIR properties of the ship. |
Import detail#
from ansys.stk.core.stkobjects import Ship
Property detail#
- property Ship.graphics: ShipGraphics#
Get the ship’s 2D Graphics properties.
- property Ship.graphics_3d: ShipGraphics3D#
Get the ship’s 3D Graphics properties.
- property Ship.export_tools: ShipExportTools#
Return the ShipExportTools interface.
- property Ship.atmosphere: Atmosphere#
Do not use this property, as it is deprecated. The new RFEnvironment property can be used to configure atmospheric models.
- property Ship.radar_clutter_map: IRadarClutterMapInheritable#
Return the radar clutter map.
- property Ship.radar_cross_section: RadarCrossSectionInheritable#
Return the radar cross sectoin.
- property Ship.laser_environment: PlatformLaserEnvironment#
Get the laser environment.
- property Ship.rf_environment: IPlatformRFEnvironment#
Get the RF environment.
- property Ship.lighting_maximum_step_terrain: float#
Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is true. Uses Time Dimension.