Ship#

class ansys.stk.core.stkobjects.Ship#

Bases: ISTKObject, ILifetimeInformation, IGreatArcVehicle, IProvideSpatialInfo

Ship object.

Overview#

graphics

Get the ship’s 2D Graphics properties.

graphics_3d

Get the ship’s 3D Graphics properties.

export_tools

Return the ShipExportTools interface.

atmosphere

Do not use this property, as it is deprecated. The new RFEnvironment property can be used to configure atmospheric models.

radar_clutter_map

Return the radar clutter map.

radar_cross_section

Return the radar cross sectoin.

laser_environment

Get the laser environment.

rf_environment

Get the RF environment.

lighting_maximum_step_terrain

Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is true. Uses Time Dimension.

lighting_maximum_step_central_body_shape

Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is false. Uses Time Dimension.

get_eoir_settings

Get the EOIR properties of the ship.

Import detail#

from ansys.stk.core.stkobjects import Ship

Property detail#

property Ship.graphics: ShipGraphics#

Get the ship’s 2D Graphics properties.

property Ship.graphics_3d: ShipGraphics3D#

Get the ship’s 3D Graphics properties.

property Ship.export_tools: ShipExportTools#

Return the ShipExportTools interface.

property Ship.atmosphere: Atmosphere#

Do not use this property, as it is deprecated. The new RFEnvironment property can be used to configure atmospheric models.

property Ship.radar_clutter_map: IRadarClutterMapInheritable#

Return the radar clutter map.

property Ship.radar_cross_section: RadarCrossSectionInheritable#

Return the radar cross sectoin.

property Ship.laser_environment: PlatformLaserEnvironment#

Get the laser environment.

property Ship.rf_environment: IPlatformRFEnvironment#

Get the RF environment.

property Ship.lighting_maximum_step_terrain: float#

Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is true. Uses Time Dimension.

property Ship.lighting_maximum_step_central_body_shape: float#

Get or set the maximum step size to use when computing lighting when UseTerrainInLightingComputations is false. Uses Time Dimension.

property Ship.get_eoir_settings: IEOIR#

Get the EOIR properties of the ship.