ManeuverOptimalFiniteSteeringNodeElement#
- class ansys.stk.core.stkobjects.astrogator.ManeuverOptimalFiniteSteeringNodeElement#
The elements of the steering node.
Overview#
Get the index of the node in the array of nodes. |
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Get the time associated with the node. |
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Get the mass at the node. |
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Get the azimuth of the steering angle. |
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Get the elevation of the steering angle. |
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Get the first component of the steering unit vector. |
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Get the second component of the steering unit vector. |
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Get the third component of the steering unit vector. |
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Get the X component of the position vector. |
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Get the Y component of the position vector. |
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Get the Z component of the position vector. |
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Get the X component of the velocity vector. |
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Get the Y component of the velocity vector. |
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Get the Z component of the velocity vector. |
Import detail#
from ansys.stk.core.stkobjects.astrogator import ManeuverOptimalFiniteSteeringNodeElement
Property detail#
- property ManeuverOptimalFiniteSteeringNodeElement.node_index: int#
Get the index of the node in the array of nodes.
- property ManeuverOptimalFiniteSteeringNodeElement.time: float#
Get the time associated with the node.
- property ManeuverOptimalFiniteSteeringNodeElement.azimuth: float#
Get the azimuth of the steering angle.
- property ManeuverOptimalFiniteSteeringNodeElement.elevation: float#
Get the elevation of the steering angle.
- property ManeuverOptimalFiniteSteeringNodeElement.direction_cos_x: float#
Get the first component of the steering unit vector.
- property ManeuverOptimalFiniteSteeringNodeElement.direction_cos_y: float#
Get the second component of the steering unit vector.
- property ManeuverOptimalFiniteSteeringNodeElement.direction_cos_z: float#
Get the third component of the steering unit vector.
- property ManeuverOptimalFiniteSteeringNodeElement.position_x: float#
Get the X component of the position vector.
- property ManeuverOptimalFiniteSteeringNodeElement.position_y: float#
Get the Y component of the position vector.
- property ManeuverOptimalFiniteSteeringNodeElement.position_z: float#
Get the Z component of the position vector.
- property ManeuverOptimalFiniteSteeringNodeElement.velocity_x: float#
Get the X component of the velocity vector.