DistanceToGlobeOverlayDisplayConditionFactory#

class ansys.stk.core.graphics.DistanceToGlobeOverlayDisplayConditionFactory#

Define an inclusive distance interval that determines when an object, such as a primitive, is rendered based on the distance from the camera to the globe overlay…

Overview#

initialize

Initialize a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the camera’s distance to the globe overlay.

initialize_with_distances

Initialize a distance display condition with the globe overlay and the inclusive distance interval [minimumDistance, maximumDistance]…

Import detail#

from ansys.stk.core.graphics import DistanceToGlobeOverlayDisplayConditionFactory

Method detail#

DistanceToGlobeOverlayDisplayConditionFactory.initialize(self) DistanceToGlobeOverlayDisplayCondition#

Initialize a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the camera’s distance to the globe overlay.

Returns:

DistanceToGlobeOverlayDisplayCondition

DistanceToGlobeOverlayDisplayConditionFactory.initialize_with_distances(self, globe_overlay: IGlobeOverlay, minimum_distance: float, maximum_distance: float) DistanceToGlobeOverlayDisplayCondition#

Initialize a distance display condition with the globe overlay and the inclusive distance interval [minimumDistance, maximumDistance]…

Parameters:

globe_overlay : IGlobeOverlay

minimum_distance : float

maximum_distance : float

Returns:

DistanceToGlobeOverlayDisplayCondition