DistanceToGlobeOverlayDisplayConditionFactory#
- class ansys.stk.core.graphics.DistanceToGlobeOverlayDisplayConditionFactory#
Define an inclusive distance interval that determines when an object, such as a primitive, is rendered based on the distance from the camera to the globe overlayβ¦
Overview#
Initialize a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the cameraβs distance to the globe overlay. |
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Initialize a distance display condition with the globe overlay and the inclusive distance interval [minimumDistance, maximumDistance]β¦ |
Import detail#
from ansys.stk.core.graphics import DistanceToGlobeOverlayDisplayConditionFactory
Method detail#
- DistanceToGlobeOverlayDisplayConditionFactory.initialize(self) DistanceToGlobeOverlayDisplayCondition #
Initialize a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the cameraβs distance to the globe overlay.
- Returns:
DistanceToGlobeOverlayDisplayCondition
- DistanceToGlobeOverlayDisplayConditionFactory.initialize_with_distances(self, globe_overlay: IGlobeOverlay, minimum_distance: float, maximum_distance: float) DistanceToGlobeOverlayDisplayCondition #
Initialize a distance display condition with the globe overlay and the inclusive distance interval [minimumDistance, maximumDistance]β¦