FactoryAndInitializers#

class ansys.stk.core.graphics.FactoryAndInitializers#

Methods and properties are used to initialize new primitives, display conditions, screen overlays, textures and many other types; compute and retrieve triangulator results and access global properties (what’s known as static properties, static methods a…

Overview#

box_triangulator

Access global methods and properties of BoxTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

cylinder_triangulator

Access global methods and properties of CylinderTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

ellipsoid_triangulator

Access global methods and properties of EllipsoidTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

extruded_polyline_triangulator

Access global methods and properties of ExtrudedPolylineTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

surface_extent_triangulator

Access global methods and properties of SurfaceExtentTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

surface_polygon_triangulator

Access global methods and properties of SurfacePolygonTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

surface_shapes

Access global methods and properties of SurfaceShapes (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

agi_processed_image_globe_overlay

Access global methods and properties of AGIProcessedImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

agi_processed_terrain_overlay

Access global methods and properties of AGIProcessedTerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

agi_roam_image_globe_overlay

Access global methods and properties of AGIRoamImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

custom_image_globe_overlay_plugin_activator

Access global methods and properties of CustomImageGlobeOverlayPluginActivator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

geospatial_image_globe_overlay

Access global methods and properties of GeospatialImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

projected_raster_overlay

Access global methods and properties of ProjectedRasterOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

projection

Access global methods and properties of Projection (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

altitude_display_condition

Access global methods and properties of AltitudeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

composite_display_condition

Access global methods and properties of CompositeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

composite_primitive

Access global methods and properties of CompositePrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

constant_display_condition

Access global methods and properties of ConstantDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

distance_display_condition

Access global methods and properties of DistanceDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

distance_to_globe_overlay_display_condition

Access global methods and properties of DistanceToGlobeOverlayDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

distance_to_position_display_condition

Access global methods and properties of DistanceToPositionDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

distance_to_primitive_display_condition

Access global methods and properties of DistanceToPrimitiveDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

duration_path_primitive_update_policy

Access global methods and properties of DurationPathPrimitiveUpdatePolicy (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

globe_image_overlay

Access global methods and properties of GlobeImageOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

graphics_font

Access global methods and properties of GraphicsFont (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

great_arc_interpolator

Access global methods and properties of GreatArcInterpolator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

alpha_from_luminance_filter

Access global methods and properties of AlphaFromLuminanceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

alpha_from_pixel_filter

Access global methods and properties of AlphaFromPixelFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

alpha_from_raster_filter

Access global methods and properties of AlphaFromRasterFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

band_extract_filter

Access global methods and properties of BandExtractFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

band_order_filter

Access global methods and properties of BandOrderFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

blur_filter

Access global methods and properties of BlurFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

brightness_filter

Access global methods and properties of BrightnessFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

color_to_luminance_filter

Access global methods and properties of ColorToLuminanceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

contrast_filter

Access global methods and properties of ContrastFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

convolution_filter

Access global methods and properties of ConvolutionFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

edge_detect_filter

Access global methods and properties of EdgeDetectFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

filtering_raster_stream

Access global methods and properties of FilteringRasterStream (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

flip_filter

Access global methods and properties of FlipFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

gamma_correction_filter

Access global methods and properties of GammaCorrectionFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

gaussian_blur_filter

Access global methods and properties of GaussianBlurFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

gradient_detect_filter

Access global methods and properties of GradientDetectFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

jpeg2000_writer

Access global methods and properties of Jpeg2000Writer (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

levels_filter

Access global methods and properties of LevelsFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

projection_raster_stream_plugin_activator

Access global methods and properties of ProjectionRasterStreamPluginActivator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

raster

Access global methods and properties of Raster (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

raster_attributes

Access global methods and properties of RasterAttributes (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

rotate_filter

Access global methods and properties of RotateFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

sequence_filter

Access global methods and properties of SequenceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

sharpen_filter

Access global methods and properties of SharpenFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

video_stream

Access global methods and properties of VideoStream (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

marker_batch_primitive

Access global methods and properties of MarkerBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

marker_batch_primitive_optional_parameters

Access global methods and properties of MarkerBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

maximum_count_path_primitive_update_policy

Access global methods and properties of MaximumCountPathPrimitiveUpdatePolicy (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

model_primitive

Access global methods and properties of ModelPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

path_primitive

Access global methods and properties of PathPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

pixel_size_display_condition

Access global methods and properties of PixelSizeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

point_batch_primitive

Access global methods and properties of PointBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

polyline_primitive

Access global methods and properties of PolylinePrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

raster_image_globe_overlay

Access global methods and properties of RasterImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

rhumb_line_interpolator

Access global methods and properties of RhumbLineInterpolator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

scene_display_condition

Access global methods and properties of SceneDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

scene_manager

Access global methods and properties of SceneManager (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

screen_overlay

Access global methods and properties of ScreenOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

solid_primitive

Access global methods and properties of SolidPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

surface_mesh_primitive

Access global methods and properties of SurfaceMeshPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

terrain_overlay

Access global methods and properties of TerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

text_batch_primitive

Access global methods and properties of TextBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

text_batch_primitive_optional_parameters

Access global methods and properties of TextBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

texture_matrix

Access global methods and properties of TextureMatrix (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

texture_screen_overlay

Access global methods and properties of TextureScreenOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

time_interval_display_condition

Access global methods and properties of TimeIntervalDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

triangle_mesh_primitive

Access global methods and properties of TriangleMeshPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

triangle_mesh_primitive_optional_parameters

Access global methods and properties of TriangleMeshPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

texture_filter_2d

Factory creates texture filters.

bounding_sphere

Factory creates bounding spheres.

path_point

Factory creates path points.

text_overlay

Access global methods and properties of TextOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

agi_custom_terrain_overlay

Access global methods and properties of AGICustomTerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

axes_primitive

Access global methods and properties of AxesPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

vector_primitive

Access global methods and properties of VectorPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

polyline_primitive_optional_parameters

Access global methods and properties of PolylinePrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

point_batch_primitive_optional_parameters

Access global methods and properties of PointBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

Import detail#

from ansys.stk.core.graphics import FactoryAndInitializers

Property detail#

property FactoryAndInitializers.box_triangulator: BoxTriangulatorInitializer#

Access global methods and properties of BoxTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.cylinder_triangulator: CylinderTriangulatorInitializer#

Access global methods and properties of CylinderTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.ellipsoid_triangulator: EllipsoidTriangulatorInitializer#

Access global methods and properties of EllipsoidTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.extruded_polyline_triangulator: ExtrudedPolylineTriangulatorInitializer#

Access global methods and properties of ExtrudedPolylineTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.surface_extent_triangulator: SurfaceExtentTriangulatorInitializer#

Access global methods and properties of SurfaceExtentTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.surface_polygon_triangulator: SurfacePolygonTriangulatorInitializer#

Access global methods and properties of SurfacePolygonTriangulator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.surface_shapes: SurfaceShapesInitializer#

Access global methods and properties of SurfaceShapes (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.agi_processed_image_globe_overlay: AGIProcessedImageGlobeOverlayFactory#

Access global methods and properties of AGIProcessedImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.agi_processed_terrain_overlay: AGIProcessedTerrainOverlayFactory#

Access global methods and properties of AGIProcessedTerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.agi_roam_image_globe_overlay: AGIRoamImageGlobeOverlayFactory#

Access global methods and properties of AGIRoamImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.custom_image_globe_overlay_plugin_activator: CustomImageGlobeOverlayPluginActivatorFactory#

Access global methods and properties of CustomImageGlobeOverlayPluginActivator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.geospatial_image_globe_overlay: GeospatialImageGlobeOverlayFactory#

Access global methods and properties of GeospatialImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.projected_raster_overlay: ProjectedRasterOverlayFactory#

Access global methods and properties of ProjectedRasterOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.projection: ProjectionFactory#

Access global methods and properties of Projection (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.altitude_display_condition: AltitudeDisplayConditionFactory#

Access global methods and properties of AltitudeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.composite_display_condition: CompositeDisplayConditionFactory#

Access global methods and properties of CompositeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.composite_primitive: CompositePrimitiveFactory#

Access global methods and properties of CompositePrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.constant_display_condition: ConstantDisplayConditionFactory#

Access global methods and properties of ConstantDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.distance_display_condition: DistanceDisplayConditionFactory#

Access global methods and properties of DistanceDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.distance_to_globe_overlay_display_condition: DistanceToGlobeOverlayDisplayConditionFactory#

Access global methods and properties of DistanceToGlobeOverlayDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.distance_to_position_display_condition: DistanceToPositionDisplayConditionFactory#

Access global methods and properties of DistanceToPositionDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.distance_to_primitive_display_condition: DistanceToPrimitiveDisplayConditionFactory#

Access global methods and properties of DistanceToPrimitiveDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.duration_path_primitive_update_policy: DurationPathPrimitiveUpdatePolicyFactory#

Access global methods and properties of DurationPathPrimitiveUpdatePolicy (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.globe_image_overlay: GlobeImageOverlayInitializer#

Access global methods and properties of GlobeImageOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.graphics_font: GraphicsFontFactory#

Access global methods and properties of GraphicsFont (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.great_arc_interpolator: GreatArcInterpolatorFactory#

Access global methods and properties of GreatArcInterpolator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.alpha_from_luminance_filter: AlphaFromLuminanceFilterFactory#

Access global methods and properties of AlphaFromLuminanceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.alpha_from_pixel_filter: AlphaFromPixelFilterFactory#

Access global methods and properties of AlphaFromPixelFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.alpha_from_raster_filter: AlphaFromRasterFilterFactory#

Access global methods and properties of AlphaFromRasterFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.band_extract_filter: BandExtractFilterFactory#

Access global methods and properties of BandExtractFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.band_order_filter: BandOrderFilterFactory#

Access global methods and properties of BandOrderFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.blur_filter: BlurFilterFactory#

Access global methods and properties of BlurFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.brightness_filter: BrightnessFilterFactory#

Access global methods and properties of BrightnessFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.color_to_luminance_filter: ColorToLuminanceFilterFactory#

Access global methods and properties of ColorToLuminanceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.contrast_filter: ContrastFilterFactory#

Access global methods and properties of ContrastFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.convolution_filter: ConvolutionFilterFactory#

Access global methods and properties of ConvolutionFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.edge_detect_filter: EdgeDetectFilterFactory#

Access global methods and properties of EdgeDetectFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.filtering_raster_stream: FilteringRasterStreamFactory#

Access global methods and properties of FilteringRasterStream (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.flip_filter: FlipFilterFactory#

Access global methods and properties of FlipFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.gamma_correction_filter: GammaCorrectionFilterFactory#

Access global methods and properties of GammaCorrectionFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.gaussian_blur_filter: GaussianBlurFilterFactory#

Access global methods and properties of GaussianBlurFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.gradient_detect_filter: GradientDetectFilterFactory#

Access global methods and properties of GradientDetectFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.jpeg2000_writer: Jpeg2000WriterInitializer#

Access global methods and properties of Jpeg2000Writer (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.levels_filter: LevelsFilterFactory#

Access global methods and properties of LevelsFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.projection_raster_stream_plugin_activator: ProjectionRasterStreamPluginActivatorFactory#

Access global methods and properties of ProjectionRasterStreamPluginActivator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.raster: RasterFactory#

Access global methods and properties of Raster (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.raster_attributes: RasterAttributesFactory#

Access global methods and properties of RasterAttributes (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.rotate_filter: RotateFilterFactory#

Access global methods and properties of RotateFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.sequence_filter: SequenceFilterFactory#

Access global methods and properties of SequenceFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.sharpen_filter: SharpenFilterFactory#

Access global methods and properties of SharpenFilter (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.video_stream: VideoStreamFactory#

Access global methods and properties of VideoStream (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.marker_batch_primitive: MarkerBatchPrimitiveFactory#

Access global methods and properties of MarkerBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.marker_batch_primitive_optional_parameters: MarkerBatchPrimitiveOptionalParametersFactory#

Access global methods and properties of MarkerBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.maximum_count_path_primitive_update_policy: MaximumCountPathPrimitiveUpdatePolicyFactory#

Access global methods and properties of MaximumCountPathPrimitiveUpdatePolicy (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.model_primitive: ModelPrimitiveFactory#

Access global methods and properties of ModelPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.path_primitive: PathPrimitiveFactory#

Access global methods and properties of PathPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.pixel_size_display_condition: PixelSizeDisplayConditionFactory#

Access global methods and properties of PixelSizeDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.point_batch_primitive: PointBatchPrimitiveFactory#

Access global methods and properties of PointBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.polyline_primitive: PolylinePrimitiveFactory#

Access global methods and properties of PolylinePrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.raster_image_globe_overlay: RasterImageGlobeOverlayFactory#

Access global methods and properties of RasterImageGlobeOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.rhumb_line_interpolator: RhumbLineInterpolatorFactory#

Access global methods and properties of RhumbLineInterpolator (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.scene_display_condition: SceneDisplayConditionFactory#

Access global methods and properties of SceneDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.scene_manager: SceneManagerInitializer#

Access global methods and properties of SceneManager (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.screen_overlay: ScreenOverlayFactory#

Access global methods and properties of ScreenOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.solid_primitive: SolidPrimitiveFactory#

Access global methods and properties of SolidPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.surface_mesh_primitive: SurfaceMeshPrimitiveFactory#

Access global methods and properties of SurfaceMeshPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.terrain_overlay: TerrainOverlayInitializer#

Access global methods and properties of TerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.text_batch_primitive: TextBatchPrimitiveFactory#

Access global methods and properties of TextBatchPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.text_batch_primitive_optional_parameters: TextBatchPrimitiveOptionalParametersFactory#

Access global methods and properties of TextBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.texture_matrix: TextureMatrixFactory#

Access global methods and properties of TextureMatrix (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.texture_screen_overlay: TextureScreenOverlayFactory#

Access global methods and properties of TextureScreenOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.time_interval_display_condition: TimeIntervalDisplayConditionFactory#

Access global methods and properties of TimeIntervalDisplayCondition (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.triangle_mesh_primitive: TriangleMeshPrimitiveFactory#

Access global methods and properties of TriangleMeshPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.triangle_mesh_primitive_optional_parameters: TriangleMeshPrimitiveOptionalParametersFactory#

Access global methods and properties of TriangleMeshPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.texture_filter_2d: TextureFilter2DFactory#

Factory creates texture filters.

property FactoryAndInitializers.bounding_sphere: BoundingSphereFactory#

Factory creates bounding spheres.

property FactoryAndInitializers.path_point: PathPointFactory#

Factory creates path points.

property FactoryAndInitializers.text_overlay: TextOverlayFactory#

Access global methods and properties of TextOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.agi_custom_terrain_overlay: AGICustomTerrainOverlayFactory#

Access global methods and properties of AGICustomTerrainOverlay (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.axes_primitive: AxesPrimitiveFactory#

Access global methods and properties of AxesPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.vector_primitive: VectorPrimitiveFactory#

Access global methods and properties of VectorPrimitive (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.polyline_primitive_optional_parameters: PolylinePrimitiveOptionalParametersFactory#

Access global methods and properties of PolylinePrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).

property FactoryAndInitializers.point_batch_primitive_optional_parameters: PointBatchPrimitiveOptionalParametersFactory#

Access global methods and properties of PointBatchPrimitiveOptionalParameters (what’s known as static properties, static methods and constructors in languages such as C++, C#, etc.).