DistanceToPrimitiveDisplayConditionFactory#

class ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory#

Define an inclusive distance interval that determines when an object, such as a screen overlay, is rendered based on the distance from the camera to the primitive…

Overview#

initialize

Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the camera’s distance to the primitive.

initialize_with_distances

Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]…

Import detail#

from ansys.stk.core.graphics import DistanceToPrimitiveDisplayConditionFactory

Method detail#

DistanceToPrimitiveDisplayConditionFactory.initialize(self) DistanceToPrimitiveDisplayCondition#

Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the camera’s distance to the primitive.

Returns:

DistanceToPrimitiveDisplayCondition

DistanceToPrimitiveDisplayConditionFactory.initialize_with_distances(self, primitive: IPrimitive, minimum_distance: float, maximum_distance: float) DistanceToPrimitiveDisplayCondition#

Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]…

Parameters:

primitive : IPrimitive

minimum_distance : float

maximum_distance : float

Returns:

DistanceToPrimitiveDisplayCondition