DistanceToPrimitiveDisplayConditionFactory#
- class ansys.stk.core.graphics.DistanceToPrimitiveDisplayConditionFactory#
Define an inclusive distance interval that determines when an object, such as a screen overlay, is rendered based on the distance from the camera to the primitiveβ¦
Overview#
Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the cameraβs distance to the primitive. |
|
Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]β¦ |
Import detail#
from ansys.stk.core.graphics import DistanceToPrimitiveDisplayConditionFactory
Method detail#
- DistanceToPrimitiveDisplayConditionFactory.initialize(self) DistanceToPrimitiveDisplayCondition #
Initialize a default distance to primitive display condition. With this constructor, an object is always rendered regardless of the cameraβs distance to the primitive.
- Returns:
DistanceToPrimitiveDisplayCondition
- DistanceToPrimitiveDisplayConditionFactory.initialize_with_distances(self, primitive: IPrimitive, minimum_distance: float, maximum_distance: float) DistanceToPrimitiveDisplayCondition #
Initialize a distance to primitive display condition with the inclusive distance interval [minimumDistance, maximumDistance]β¦