SurfaceMeshPrimitiveFactory#
- class ansys.stk.core.graphics.SurfaceMeshPrimitiveFactory#
A triangle mesh primitive for meshes on the surface that need to conform to terrain.
Overview#
Initialize a default surface mesh primitive. This is equivalent to constructing a surface mesh with a set hint of Frequent and a surface mesh rendering method of Automatic. |
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Initialize a surface mesh primitive with the specified setHint. This is equivalent to constructing a surface mesh with the specified setHint and a surface mesh rendering method of Automatic. |
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Initialize a surface mesh primitive with the specified setHint and renderingMethod. |
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Determine whether or not the video card supports the surface mesh primitive with the given renderingMethod. |
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Determine whether or not the video card supports the surface mesh primitive. This is equivalent to calling Supported with automatic. |
Import detail#
from ansys.stk.core.graphics import SurfaceMeshPrimitiveFactory
Method detail#
- SurfaceMeshPrimitiveFactory.initialize(self) SurfaceMeshPrimitive #
Initialize a default surface mesh primitive. This is equivalent to constructing a surface mesh with a set hint of Frequent and a surface mesh rendering method of Automatic.
- Returns:
SurfaceMeshPrimitive
- SurfaceMeshPrimitiveFactory.initialize_with_set_hint(self, set_hint: SetHint) SurfaceMeshPrimitive #
Initialize a surface mesh primitive with the specified setHint. This is equivalent to constructing a surface mesh with the specified setHint and a surface mesh rendering method of Automatic.
- Parameters:
set_hint :
SetHint
- Returns:
SurfaceMeshPrimitive
- SurfaceMeshPrimitiveFactory.initialize_with_set_hint_and_rendering_method(self, set_hint: SetHint, rendering_method: SurfaceMeshRenderingMethod) SurfaceMeshPrimitive #
Initialize a surface mesh primitive with the specified setHint and renderingMethod.
- Parameters:
set_hint :
SetHint
rendering_method :
SurfaceMeshRenderingMethod
- Returns:
SurfaceMeshPrimitive
- SurfaceMeshPrimitiveFactory.supported(self, rendering_method: SurfaceMeshRenderingMethod) bool #
Determine whether or not the video card supports the surface mesh primitive with the given renderingMethod.
- Parameters:
rendering_method :
SurfaceMeshRenderingMethod
- Returns: