MarkerBatchRenderPass#
- class ansys.stk.core.graphics.MarkerBatchRenderPass#
IntEnum
Overview#
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The marker batch contains all opaque textures and therefore should be rendered using the opaque pass. |
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The marker batch contains textures with translucency and therefore should be rendered using the translucent pass. For correct blending of overlapping textures, also consider using back to front. |
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The marker batch render pass should be determined based on the marker batchβs translucency. This includes the translucency set per marker when SetColors is used. |
Import detail#
from ansys.stk.core.graphics import MarkerBatchRenderPass