MarkerBatchRenderPass#

class ansys.stk.core.graphics.MarkerBatchRenderPass#

IntEnum

Overview#

OPAQUE

The marker batch contains all opaque textures and therefore should be rendered using the opaque pass.

TRANSLUCENT

The marker batch contains textures with translucency and therefore should be rendered using the translucent pass. For correct blending of overlapping textures, also consider using back to front.

BASED_ON_TRANSLUCENCY

The marker batch render pass should be determined based on the marker batch’s translucency. This includes the translucency set per marker when SetColors is used.

Import detail#

from ansys.stk.core.graphics import MarkerBatchRenderPass