DistanceToPositionDisplayCondition#
- class ansys.stk.core.graphics.DistanceToPositionDisplayCondition#
Bases:
IDisplayCondition
Define an inclusive distance interval that determines when an object, such as a primitive, is rendered based on the distance from the camera to a position defined in the given reference frame.
Overview#
Get or set the minimum distance of the inclusive distance interval. |
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Get the squared minimum distance of the inclusive distance interval. |
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Get or set the maximum distance of the inclusive distance interval. Use Double.MaxValue to ignore checking the maximum distance. |
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Get the squared maximum distance of the inclusive distance interval. |
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Get or set the position used to compute the distance from the camera. The array contains the components of the position arranged in the order x, y, z. |
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Get or set the reference frame that position is defined in. |
Import detail#
from ansys.stk.core.graphics import DistanceToPositionDisplayCondition
Property detail#
- property DistanceToPositionDisplayCondition.minimum_distance: float#
Get or set the minimum distance of the inclusive distance interval.
- property DistanceToPositionDisplayCondition.minimum_distance_squared: float#
Get the squared minimum distance of the inclusive distance interval.
- property DistanceToPositionDisplayCondition.maximum_distance: float#
Get or set the maximum distance of the inclusive distance interval. Use Double.MaxValue to ignore checking the maximum distance.
- property DistanceToPositionDisplayCondition.maximum_distance_squared: float#
Get the squared maximum distance of the inclusive distance interval.
- property DistanceToPositionDisplayCondition.position: list#
Get or set the position used to compute the distance from the camera. The array contains the components of the position arranged in the order x, y, z.
- property DistanceToPositionDisplayCondition.reference_frame: IVectorGeometryToolSystem#
Get or set the reference frame that position is defined in.