BasicManeuverStrategyPitch3D#

class ansys.stk.core.stkobjects.aviator.BasicManeuverStrategyPitch3D#

Bases: IBasicManeuverStrategy

Class defining Pitch 3D strategy for a Basic Maneuver procedure.

Overview#

control_mode

Get or set the control mode for the pitch 3D strategy.

command_flight_path_angle

Get or set the commanded flight path angle.

control_flight_path_angle_dot

Get or set the flight path angle rate.

stop_when_flight_path_angle_achieved

Stop when the commanded flight path angle is achieved.

airspeed_options

Get the airspeed options.

wind_force_effective_area

Get or set the vehicle’s wind force effective area.

Import detail#

from ansys.stk.core.stkobjects.aviator import BasicManeuverStrategyPitch3D

Property detail#

property BasicManeuverStrategyPitch3D.control_mode: Pitch3DControlMode#

Get or set the control mode for the pitch 3D strategy.

property BasicManeuverStrategyPitch3D.command_flight_path_angle: Any#

Get or set the commanded flight path angle.

property BasicManeuverStrategyPitch3D.control_flight_path_angle_dot: Any#

Get or set the flight path angle rate.

property BasicManeuverStrategyPitch3D.stop_when_flight_path_angle_achieved: bool#

Stop when the commanded flight path angle is achieved.

property BasicManeuverStrategyPitch3D.airspeed_options: BasicManeuverAirspeedOptions#

Get the airspeed options.

property BasicManeuverStrategyPitch3D.wind_force_effective_area: float#

Get or set the vehicle’s wind force effective area.